As a Roblox developer, it is currently too hard to detect maliciously loaded modules in my games. Any kind of indicator that notifies me when a third-party module has been required via asset ID would go a long way in improving game security, and the output seems to be the easiest way to do this (ideally the stack trace would be printed as well so the module loader could be located as well).
If Roblox is able to address this issue, it would improve my development experience because I could immediately notice malicious modules being loaded while testing.