Indeed.
Almost gave up hope on this, Iâm so glad itâs back! And a great compromise, as well!
GOSH HECKIE stealing my phrase.
I can open up my messages again
Amazing! However you could do a small cosmetic change by making the players unclickable. Because right now you can still click the players, even though nothing happens. But overall im really glad we got this feature back
âVirtue is the golden mean between two vices, the one of excess and the other of deficiencyâ
YES!! Thanks so much.
Better than not seeing the list at all, huh?
Itâs always tricky, creating updates that inhibit malicious bots without ruining bots for everyone else. Glad to see a solution like this!
Thanks for the good update! It sure will be helpful to I and other players as well!
Thank you so much, this is a blessing.
Iâm really happy to see this update however I have one minor gripe with it.
When hovering over players avatars in the player list it still shows as the âlinkâ mouse icon and the icon has a shadow. Would make more sense to do nothing as itâs no longer a link to their profile.
Ah well done!
Glad that our voice really does matter.
When highlighting myself, it marks me as an âunknownâ user, rather than a âknownâ user like my friends.
Would there be any way to change this so I would be reflected as âknownâ and could access my profile from the server lists?
Love this update, thanks for hearing our voice.
Itâs because you can still click friends profiles
OH. YES! THANK YOU!
I still canât really use this for moderation. If I get a report that âso and soâ is exploiting, bullying, trolling in a server, how am I supposed to access their game from the servers page? I wonât be able to do that. I am in total support of removing names so that bots cannot obtain that information. However, place creators and those with permission to edit group places should be able to view names of people in their games.
I appreciate that Roblox is hearing developers concerns on this and responding, however, I think there is still a better solution.
Is there a reason youâre not using TeleportService::GetPlayerPlaceInstanceAsync to teleport to user servers in-game? It would be even easier to use since you can instantly join someoneâs server instead of searching for them in the server list, and youâd also be able to give this privilege to game mods which they otherwise wouldnât have access to.
THANK YOU VERY MUCH.
Seriously, thank you.