Setting the volume in Roblox's client mutes sound previewing in studio!

[color=#54a452]I can confirm this issue.[/color]

I’ve been experiencing this for a while now, this happens with both sound, graphics and pretty much all game settings.

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When I met this error for the first time, I was very scared. I thought that the speakers were faulty or the sound driver * flew off *. This error has existed for a very long time, although everyone forgot about it …

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I’m guessing it’s because, as far as I know, no one has submitted it! That’s why it is important to file bugs!

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Looks like staff is already aware:

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Oh my gosh, I’m SO bad at finding these threads. I’m so sorry!

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Many thanks for this! This bug was driving me crazy

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Thanks so much for pointing this out, I’ve been experiencing this and I had no idea why.

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please fix this roblox, this is very annoying

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Yeah i know i was so confused about it… i tried many commands but it didn’t work

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Just got this bug, it’s very annoying. Thanks for helping

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I can confirm that this is still a problem.

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Preview actually broke for me, I had to run my game and run :Play() on sounds.

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Bug confirmed.
I have been pulling my hair out trying to figure out why my sound wasn’t working, i hope roblox fixes this asap.

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As of 3/16/2022 @ 7:00 EST this problem persists. Its been almost 2 years and this still happens

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This is still broken and I can’t figure out how to get audio working in Studio again. There is no logical reason why Studio should mute itself like this.

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If you have this problem on ROBLOX Studio, I found a solution to it.

  1. Go to Studio Settings.
  2. Type in Audio.
  3. Either change Server Audio Behavior to Enabled or change Main Volume to a higher number than 0.
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This bug still exists and none of the suggested work arounds work. When will this be fixed?

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Wow. This is frustrating!

Stay tuned. And if anyone else has any other unresponded old bugs, feel free to send a DM!!

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Client volume settings muting studio has been an issue for a really long time, but was never actioned on:

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Hi, we added a change that separates the play mode volume from the rest of Studio. Changing the client volume should no longer affect sounds that play in edit mode, so if you have your client muted, you should be able to exit play mode and hear sound previews again in edit mode. Let us know if this fixes your workflow!