Since yesterday, an issue has started being reported out of nowhere on two of my places, Project Stardust and Neo Warfare X about what it appears to be severe desyncing issues, that is, the client sees a player stuck in one position while on the server, its in a completely different position. This has led to issues with combat such as shots appearing to “phase” through where the client thought the player is.
I know this is something that was not caused by our development team pushing any updates as no updates were pushed at all when the issue started appearing out of nowhere.
It seems to happen at seemingly random intervals with random lengths of the desync, but it is common enough to be highly disruptive and as a result, player counts are not as optimized as they should be.
I have heard rumors that this has happened to other places as well, but i would like some confirmation if others have experienced this.