I’ve wanted to learn about how to make plugins for the longest time, so uh, I did. My issue was basically dark mode in studio was good when I was just editing scripts, but when I went to test something in the 3D world, my eyes were BLAZED. So to fix this, I developed Shades for Studio, which basically simulates having a pair of sunglasses on.
Basically, you toggle it, and everything goes dark.
Just a word of warning, if you publish with the shades on, everyone who plays your game will have it darkened too. This is partially intentional (I often publish and test in live servers - believe it or not its a lot quicker that way on Mac…), and partially because I don’t know if there is a work around to stop that.
Edit: Just a word about there only be one setting, which is quite dark. If people use this, I’ll make it so you can edit the shadez object its self (stored under lighting), and any changes made will save. In the mean time uhh, idk just turn up your brightness? jk you can still edit the shadezz object under lighting