The shadows appear unaligned with the textures when the OffsetStuds
properties of a transparent texture does not equal 0, indicating that lighting engine does not respect offset of the textures.
This bug affects every game that uses ShadowMap
(exclusive to sun light only) or Future
lighting technology.
System Information
CPU: 11th Gen Intel(R) Core™ i5-11600KF @ 3.90 GHz
RAM: 32 GB DDR4
GPU: NVIDIA GeForce GTX 1660 SUPER
Reproduction File: Bug_Report_Shadow_Texture_Reproduction.rbxl (58.3 KB)
Expected behavior
Shadows should correctly align and respect texture’s offset.