The shadow get’s messed up when I move away from it. I’m using Shadow Map Lighting Technology and my Graphics Level is set to 15. I’ve tried changing the Graphic Level and the Lighting Technology. I’ve been searching on other DevForum Posts, but none of them fix my problem. Is there anyway I can fix this?
Pretty sure it’s because the further away items are in Roblox, the less defined they get to keep games running faster. If everything was super detailed all the time it’d get pretty hard on your system.
The same thing happens with Terrain the further you get away from it.
You can try using StreamingEnabled and changing the settings, but honestly it looks like your camera is 1000 studs away, so expect some diminished rendering.
This is normal. Roblox studio automatically removes shadows when you are far away because for performance regulation. Since shadows use a lot of calculations and algorithms to determine the position and accuracy.
I was searching roblox to find some plugins that could help, but none of them really focus on shadows. I also tried decals to make it look like shadows.
It is sadly just something that you can’t do anything about… On the bright side, (pun intended) it is completely normal. Try joining the game on the app
to see if it still happens.
The graphics setting of your studio is lower than your graphic setting when in play mode, which can mess with your lighting and shadow rendering.
This is roblox lighting doing its thing. There is a cutoff point where shadows stop rendering, and its a fairly short distance if you are creating large structures. This may also be impacting your shadows.