Sharp spike in average playtime and benchmark

This is happening on the analytics page of my game, “Unbeatable Obby”.

My game typically averages around 10-11 minutes average playtime. It suddenly jumped to 18 minutes. The benchmark took a sharp jump too. (Was originally 11.5 to 13.5 but is now suddenly 20.1 to 26.6.)

I average about 30k sessions with CCU counts ranging from 100-250. Sessions spiked to 50k+ yesterday even though CCU counts remained within the range I just mentioned.

Some of my other metrics seem to have seen similar spikes, but to a much lesser extent. Is anyone else experiencing this issue? I am familiar with changes to the algorithm, but this is very unusual.

The game in question: UNBEATABLE OBBY - Roblox

My friends and some of my other games are experiencing this too.

Web browser is Chrome 138 on windows 11

Yes my playtime also spiked from 17 to 30 which is effectively double

This was previously reported in:

We will be closing this report as a Duplicate and will use the other thread to track the investigation and fix

Ah. I did not see those before. Thank you for the link. I will go and read through.