Shorthand Properties Panel Input

Okay, cool. I have a few.

UI Gaussian Blur

I’m sure this has been a question asked by many. But I must know, are there any plans of implementing regional blur to UI? Now of course, there are hacky ways to go about this by using a neon part or even using BlurEffect , but this does not achieve the same end goal. I know myself and others would be thrilled to have this added as it is a small effect that can greatly improve the UI visuals of games. Now of course, this does come at a cost of performance which is why I assume that it is not implemented; however, I would like to know if this is a feature going to be added, is being looked at, or just a straight up no.

Advanced Settings Options

This has been on my mind for a while lately, I also assume that this has been a thought at some point in time but I believe that it may need to be reintroduced with the new upcoming tech that is expanding the future of Roblox. Now, I understand, the goal is to allow for anyone to be able to play Roblox and this is why it is such a simpler solution that can prevent the need for more limitations on standard tech. The idea I am proposing is an Advanced Settings Options section onto the already existing settings menu. Currently, there is only an option to choose “Automatic” and “Manual” graphics options with a scale of 1-10. This is problematic in my opinion as it doesn’t go into any specifics. Now what if there were more customization that could better suit the device such as changing render distance, disabling blur effects, simple texture rendering, etc. I believe in adding this section it will eliminate the need to put harsh limitations on newly released tech, why make those with better hardware have to suffer because the new features were downscaled to suit all devices old and new? Do I think this will be added? probably not, however it would still be nice to see something similar like this that your team can think about implementing.

Part Culling

This is something that seems quite useful and it is used somewhat. Are there any plans to integrate the addition of a property under parts for developers to enable and disable part culling? There are times when an object needs to be hidden or when it needs to temporarily not exist in the space, however the only current solution is either to reparent the object, move the objects out into infinity, or delete them. An addition to this question if face culling, the ability to cull a face of an object with the enum properties.

but…
it would be nice to have automatically scaled uistrokes instead of having to code them in

Thanks for reading, I hope this can be read and recognized, ideas are fun to share. Have a great day!

3 Likes