Can someone list me all the pros and cons of publishing on a group and on an account? And overall which one is better?
Groups are better since you can have a holder + your actual account both with executive power which lowers the risk to essentially zero of you being banned/hacked permanently.
Also, group funds can be distributed without taxes, making paying devs and fans easier.
Putting the game on your account is mostly just for vanity.
Pros of account:
Game visits are shown on your profile
You get all the profit
You can tell everyone that you made the game
Pros of groups:
Payouts are easier
People will recognize your game and the group
Makes collaborating with a team easier
And that’s all I can think of
Which are better in terms of profit though? or are they both the same for that section?
Also I heard if you get robux from group funds it’s not devexable? Or if you earn robux from the game and it goes to the group thats also cant be devexed.
No. The profits are the same. In fact, all big games are owned by groups.
One more thing:
Can you dumb this down for me cuz im struggling to understand. I haven’t ever used a group so thats why.
Make the owner of the group a bot/holder account. This has multiple benefits.
- Since you’re usually on your main account, even if someone steals your cookies or other data, they’re stealing your main account and not the holder so your group stays safe.
- If you get banned (legit or false) by Roblox mods in Studio or in games you will still own the group via the holder.
As for the executive part, you can give a lot of game and group modifying rights to your main account while keeping the holder as the group owner, so it is equally expedient.
Hope this helps. God bless.
Now I know why most developers use “Holders”, I’ve always wondered why not use your “Main account”? Thanks for sharing.