Show off what you can create using Roblox’s new demo lighting systems.
This is my collage for now
src="//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/3X/a/7/a7d2199679dcb8622ffda24a5a49837aaa1e4b92.jpg" width=“689” height=“461”>Go ahead and showcase your Future is Bright places here :L
There is already a thread for this, posted literally 30 minutes ago:
Show off your "The Future Is Bright" creations
Well gg
Merge *
If they find a way to make the lighting blend a little bit better, it’ll be perfect. This is by far my favorite update in a longggggg time. Things are a tad bit too bright so I’ll have to go through and redo all my lighting placements, but just as is I’m very impressed.
a negative brightness makes shadows cast light and light cast shadows (as expected)
there’s probably a cool game idea involving this somehow, but I don’t know what
EDIT messing around with it a bit. Got some interesting results
I’ve also run into something very strange when I disable GlobalShadows while in play solo
Woah that’s neat
Stop making good terrain ahhh.
I’ve been having issues getting shadows to work right with shadowmaps, but this is my attempt at re-lighting my friend’s Star Trek ship.
Before:
After: