Show off your UI designs

no shit bro I have eyes too :roll_eyes:
charrrr

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oh heck nah that’s damn near perfect!

yeah no i don’t think that UI is the only impressive part here lmao

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Question; are there any free alternatives? I see a bunch of copies of the same plugin that’s just a default icon;

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Pretty neat. I like it’s clean while it still has character. Do you do the scripting behind it or UI only?

I like the UI, but I have a few suggestions. The user’s tab has nothing below it and the moderation buttons should be a bit moved up to align with the user tab. I would add an extra option in the bottom right corner? I’d Also add gradients and make the background have a bg texture and make it SLIGHTLY transparent. Check out UIBlur - New ui blur [fully automatic]. Add a close button on the top right corner so its easy to open and close. Make the user tab’s background not such a black color. I hope these suggestions will help you with everything you need. Give me a DM if you need a bit more feedback. Have a nice day!

i don’t think so… but you can use asset inserters

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why did this take longer than it shouldve taken

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i like how the camera moves slightly with the mouse! maybe make it a little more smooth though


Currently making a ProfileService importer and editor plugin that helps new players edit/add plugins without the hassle of learning scripting.

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it doesn’t look smooth because I was madly shaking my mouse around lol, not sure why obs didn’t record my cursor

Thanks for the feedback nonetheless, much appreciated.

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ohh, my point was to maybe incorporate a slowish tween instead of direct input from the mouse

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What chiseledcheese is saying, it to add drag to the menu.

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suuuper simple ui in a realllllly cool map






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That’s done. Turns out it wasn’t just for aesthetics, it was necessary.

The parallax effect was actually messing with other parts of the UI - specifically, it was making the lines between abilities go off-center.

The solution was to reset the parallax effect back to its center before drawing the lines, but then there’d be a noticeable jerk afterwards, because of how the mouse would be positioned when the lines are drawn.

The solution to that was simply to tween the parallax effect instead.

Took quite a bit of effort to pull off, but this was an opportunity to refine my parallax library more.

Thanks for the input!

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roblox studio ui redesign

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This is blender level not gonna lie

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random custom backpack ui

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that’s great! my only suggestion would be to make the tooltip number keybinds black for the background, and then in the menu itself, moving “backpack menu” to the right a little so the padding is even

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No need to get so jelly, you’ll get there one day.


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