Show off your UI designs

Many images on that ui are edited inside figma, some elements were created inside figma which was then used in making a roblox ui of this

image

6 Likes

oooh minus the dollar sign cool ill use it

This reminds me of the prompt to play RHS2, in RHS1.

1 Like

not much, but here’s a small pet naming gui I made for a discontinued project.

6 Likes

Made in Roblox Studio
Heres a Video:


Or test it yourself:

2 Likes

This is a UI Project I took about 2 days to make. I’ve wanted to post this for a while, but never got around to doing it until now. Feedback appreciated.

3 Likes

The font is pretty bad and the buttons are way too round. It’s alright.

2 Likes

Made in Studio… idk why I hate it…

5 Likes

Made in https://figma.com

ROBLOX in 2015

ROBLOX in 2015 Remastered (Adjusted for 2022)

5 Likes

That looks great, just get rid of the transparency and make the text at the bottom bigger imo

What ofnt is that? I keep getting told Gotham, but Gotham doesn’t look like that :frowning:

1 Like

That is the SourceSans font

function getFont(font)
    return Enum.Font[font]
end
1 Like

idk why i never guessed that ig it just looks bad as the default text

yeah, idk i’m just not getting the same result
SourceSans


Gotham/GothamSemiBold (original and how it is now)

What font is better
  • Gotham
  • SourceSans

0 voters

2 Likes

Before

25658b2579514c1ed93af609a4500693419ecc38_2_690x479

After

Designed on https://figma.com. Inspired off of the 2015 Home page.


@DarkPixlz @TrulyChxse

2 Likes

A small concept:

Made in paint.net

3 Likes

I know this isn’t really the place to give feedback, but.

image

The Roblox logo needs to be moved to the left side a bit more.

The icons dont seem to fit in

2 Likes

I used Gotham font. I used Bold, Medium too.

1 Like

Looks great! I love that you had the motivation to improve it, just because of the inability to get better avatar photos from other users, I recommend making a circle overlay for the main homepage photo, because the cutoff on the sides are pretty obvious.

1 Like

How did you blur the back of the UIs without blurring the whole screen?