Btw can you help me with on how to import UIs into studio with high quality? My discord id is scarletburn#6552 It means a lot if you can help me out
The health and armour bars in the bottom are very unfinished, and aren’t my final product, but I won’t be working on them for a while so I might as well post this now.
I’m happy with the XP bar on the top, and the weapon UI could do a little work.
Also, for anyone who’s interested, i used Vectr for the custom frames =)
Nice designs! The work is going well for your game I see. This is a late reply but I don’t care lol.
It’s very good! I like it. Gives Parkour vibes. (the game)
How did you use paint3D to make icons? Looks to good to be made on paint3D. But they still look cool.
OMG that doesn’t even look like Roblox. Amazing UI
Do you just basically use images for most of this UI(excluding text and buttons) Because this is impossible without using that.
Very basic UI I made for my game. The text that says the price of the gamepass changes IF the player owns the gamepass.
Very basic GUI honestly, could’ve made better. I will make a better one tomorrow, just got creative.
100%. No way he could’ve done these, also the buttons might as well be images, impossible to mimic. (buttons are probably imagebuttons, not saying it’s fake)
Have you considered the fact maybe this isn’t made in Studio and instead a 3rd party program?
Premium shop UI design for my upcoming game under FunFirst Interactive.
Tweet here: https://twitter.com/EGOTISMS_RBLX/status/1564987412274610177
Portfolio website: kintyli.com
Style: Realistic I guess? Maybe RPG. Idk. It’s for a survival game.
Program: Roblox Studio, no external programs.
Pictures:
Style: Simulator
Program: Adobe Photoshop
One of my first UI designs for a client. Looking for projects to work on, Portfolio coming soon
Pictures:
That looks great, the only thing I would suggest is making the inner shadow not as visible. Ill leave a before an after below.(This is just my opinion, you don’t have to change anything about your button)
Before:
After: