We all know that the Roblox platform has a limit of space or memory that the server allows. I imagine that when it reaches the limit it closes, as I have seen in several topics that show that problem that, due to the lack of optimization, many variables or many tables pass. So now I have the question,
What factors happen there for that memory to go up:
Does it also count server players?
I wonder, what is that memory limit? or how it works.
If I make a table with a 460000 bytes
and others that reach a maximum of 100,000 bytes among others, apart from the fact that the server will have a maximum of 50 players, could it reach the limit?