Hi, I have some horrible stuttering when editing is studio. I think it maybe when fps is below 60 it begins to stutter but I’m not too sure, it also happens in a blank baseplate. I have played around with studio settings with nothing changing it and it runs fine in the client and testing. If any could help or knows a solution don’t hesitate to put here please!
(Bit hard to see in the recording but its there!)
Edit: The fps seems to drop when a mouse input is triggered.
I do think its because its running below 60 fps, everything else is also very sluggish. This all started happening after I updated my PC. Any suggestions?
Edit: The fps seems to drop when a mouse input is triggered.
Looking at it now its defo a camera problem, say if I do a quick 90* turn I get a huge spike. So i guess ill have to wait till a new studio update comes out?
What you could try doing is changing the studio rendering api. See if Vulkan does any better. You can change it by doing to File > Rendering > Graphics Mode > Vulkan. Youre going to need to restart studio once you set the rendering api to Vulkan.
No reason to feel stupid dont worry! Sometimes theres just some weird shenanigans happening with roblox which sometimes have some really weird and myserious solutions to them. Though as a tip you should maybe also try updating your GPU drivers if you haven’t already. Here is the Nvidia driver installation page. You should be able to get the latest drivers within minutes. A PC restart MIGHT be required after you install them.
For anyone still having camera stutter issues, I developed a hotfix you can now find marked as the solution in this post Workspace camera stuttering when editing