This is still happening… I can’t test my animation with r6 on my character. Playing it on Play Solo. Disabling the team create fixes it.
Hi all! We released a fix this morning that we hope will mitigate the issue. If you’re experiencing this issue on TeamCreate, you may need to leave and rejoin so that the TeamCreate server shuts down and can update with the fix.
Took you guys plenty of time
Tested it, no issues so far, ill mark it as solution for the post, maybe others will share their experiences too
Sorry for the long wait TT. Thanks for all your patience!
Hello!
Could I get what studio version you’re on, what place id / universe id you’re using, and the value of Workspace.MeshPartHeadsAndAccessories?
Place ID: 103750982012241 (Private) (Was created on 2/5/2025)
Workspace.MeshPartHeadsAndAccessories = Default
UPDATE:
Seems like it happens only on freshly created placed.
Seems to be fixed after:
- Disable Team Create
- Make sure the avatar is set to R6
- Enable back Team Create
March 2025.
This is still a problem.
I even tried the “fixes”, but nothing works.
Tried to load R6 rig instead of R15 with a script, but even that doesn’t solve it.
Try these steps
- Set avatar to R6 and publish
- Disable Team Create
- Make sure avatar is set to R6
- Enable back Team Create (It will take a minute or two for updates to reach the server)
At least these work for me.
It is still happening in 2025!
I didn’t even enable the team create, and I still get the issue… wth
Edit: It’s like random… 50/50 but it feels more like 1/8th to get R6
It is still happening and honestly so annoying having to redo the test half a dozen times till it finally spawns in R6. Please fix!
this bug is so annoying, still happening. i believe its been happening to me for like 7-8 months. very inconvenient to work with.