Well just try to find a developer forum of modeling support or tutorial for it sorry can’t help also I search that issue on developer forum so I can book mark it and use to help problems like this
I am book mark this too so I can come back if I find anything
Thanks you, I will try to fix that problem
I hope that helps just read the forum it’s for how to create a UGC hat
Here found the problem I think SpecialMesh under MeshPart behavior correction I just realize it’s 1 year ago just try to use though
EDIT: I most likely have found the problem, and the problem is that this pin looks bad only in the game where it was made. It looks pretty nice and smooth… in another place or game
Still works tho, thanks for everyone who tried to help me with that problem.
So what was the problem? explain it more better so bookmark your comment
So basically when you edit the game it looks bad because you use low quality while building?
Upd: The problem was not fixed, still looks blurry in game but not in studio
Try to put high quality in roblox settings while playing
Already did, but still it looks blurry and weird
Do you put level 21 quality and 10 bar of quality while playing
As I said before, the problem is not in the graphics settings…
Yes it is
there is an opinion of having high quality editing and playing
So example when I edit I see everything high quality and nice but when I play it it’s in low quality level if not auto correct me
I mean, texture is still blurry even on max graphics.
Did you max level quality in the game setting while editing?
Well I don’t know what to tell you just try to find way to re upload the texture again but with high quality