SpecialMesh - Texture is blurry and not smooth

Do you put level 21 quality and 10 bar of quality while playing

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As I said before, the problem is not in the graphics settings…

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Yes it is
there is an opinion of having high quality editing and playing

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So example when I edit I see everything high quality and nice but when I play it it’s in low quality level if not auto correct me

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I mean, texture is still blurry even on max graphics.

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Did you max level quality in the game setting while editing?

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Well I don’t know what to tell you just try to find way to re upload the texture again but with high quality

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Yup yup yup I did, of course…

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Pmain are you still with me? respond me

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Upd: Here is one of the solutions I have tried:

  • Make mesh bigger in blender and make it smaller in studio
  • Make UV way more bigger so technically it should help

Nope, still blurry, eh

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Can you send me the link where your holding model itself so I can see if it’s blurry only for you or others also I mean by that the game link in roblox app

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Still tried to do that with my friends - all of them noticed that this pin is blurry and uncomfortable to watch at

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But did they had a gaming computer?

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Is the game quality at least level 21

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The problem is not in the quality, all ROBLOX hats should display normal even at small graphics

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Welp I am wrong welp bye… I tried*

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Upd: After 7 hours I achieved the final result: It works!

image

The problem was that you need to remove Image Texture node in Blender and that’s it!

image

P.S. Please note that I used SpecialMesh, pin was normal on MeshPart even with Image Texture node

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Could you explain how? I was trying to make an accessory and I have the same problem ,I don’t understand well what you said about removing Image Texture node…

I wish you can read this reply. I couldn’t find a solution

Hi! Sorry for late answer, I must say, Image texture makes nearly zero changes, but I have found a solution one year ago posted by EvilArtist!

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Woah, that sounds more logic. Thanks!

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