As a roblox developer, it’s currently too hard to make curved paths and assets. A good way roblox could fix this is by introducing Spline tools. I found a post on a Leadwerks engine forum featuring a spline tools plugin someone had made for the engine. I wanted to recommend implementing a similar tool into roblox. It could be very useful for:
- Preset pathfinding (NPC Vehicle routes, etc.)
- accelerated wire production
- Accelerated road production
- Cutscenes with the camera
YouTube Video of this in Leadwerks:
Applications to Wire:
the red points would be Handles used to edit the spline
Applications to Road:
AI vehicles could follow the path set by these points
Thoughts/recommendations? Applications?
Link to the post:
https://www.leadwerks.com/community/files/file/124-spline-tools/
The main difference between this post and that spline tool is that the spline, wire, and road would all be one instance. It would use the same idea as beams except the main differences would be:
- Handles to choose how it bends
- API for trail following (not really pathfinding)
- Bending on X/Y as well as bending on XZ