I didn’t understand In-Experience Ads much, so I made another post talking about them.
I didn’t get much result, so I went ahead and tested them anyways.
The results:
Ad manager makes no sense still
In-Experience ads ate ALL of my ad credits, shat itself, then took a nap
The ad Manager has actually recorded the total plays going down; refuses to elaborate
I’m just going to leave this thread here as while it started as a question thread it quickly became a thread to vent the worst of the problems I’m having with these ads.
I really need response from someone within roblox staff because if I can’t advertise on Roblox, I can’t advertise anywhere. These are not Beta problems, these are “Did anybody think this through?” problems.
???
Roblox is really out here trying to scam me today. Is there ANY right way to use this?
The screenshots I posted for the game “Gem Keeper” are not mine, found them off another post. However, the ones I posted first were sponsorships I ran.
Why do I need to create a “company” to sponsor my roblox game . This should be a step in the right direction for devs, but its definitely so roblox can drain more money from sponsors.
The fact that your account has to be 13+ now baffels me, I’ve been saving robux on my 13< account for so long, and now with this sudden change, it was all for nothing. Roblox used to support young developers but it doesn’t seem like that anymore
I haven’t used it for months and I will never again and I recommend no one uses for the following reasons
• the entire system is complicated hard to use and extremely clunked up
• you are forced to spend 2.85 R$ per play (old system I got on average 1 R$ per play)
• it takes 3-6 hours for ads to even start making scheduling ads pointless
• player counts being extremely volatile (I had a game go from 180 to 0 within 6 hours)