To simply put it, when you create a StarterHumanoid and AutomaticScalingEnabled is set to false it will kill the Character upon spawning; this was tested in a Baseplate with only Roblox Default Scripts
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Repro.rbxl (18.4 KB)
I tested this in Studio, Start Server and a Live Game;
if you do StarterPlayer.LoadCharacterAppearenace = false then the Character won’t die but it will slide off the Baseplate instead
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