To simply put it, when you create a StarterHumanoid and AutomaticScalingEnabled is set to false it will kill the Character upon spawning; this was tested in a Baseplate with only Roblox Default Scripts
–
Repro.rbxl (18.4 KB)
I tested this in Studio, Start Server and a Live Game;
if you do StarterPlayer.LoadCharacterAppearenace = false then the Character won’t die but it will slide off the Baseplate instead
–
Ref:
StarterPlayer
3 Likes
we will take a look into this issue
2 Likes
Salutations!
Thank you for submitting this report. We are currently closing out older bugs that are no longer reproducible as we migrate to a new tracking system. Thank you for your patience while this issue was outstanding; our new process is designed to help us resolve incoming bugs more efficiently.
If you are still experiencing this issue, please file a new report via the Bug Wizard so we can take another look.