StarterHumanoid.AutomaticScalingEnabled Causes Character To Die On Spawn

To simply put it, when you create a StarterHumanoid and AutomaticScalingEnabled is set to false it will kill the Character upon spawning; this was tested in a Baseplate with only Roblox Default Scripts

Repro.rbxl (18.4 KB)

I tested this in Studio, Start Server and a Live Game;

if you do StarterPlayer.LoadCharacterAppearenace = false then the Character won’t die but it will slide off the Baseplate instead

Ref:

StarterPlayer

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we will take a look into this issue

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