Hello! I’ve seen a feature request regarding the storage of Enums as Value objects.
While this sadly didn’t become a reality, someone in the thread suggested “storing the enums by their names”. I’m not quite sure how to do that.
You can instead use a StringValue with the name of the enum or an IntValue with its code, which would automatically be converted to an Enum when passed into the Roblox api seamlessly.
In other words, how would I be able to achieve the first option? Storing their IDs isn’t that functional to me. Thanks in advance!