Some recently updated uploaded body bundles including mine have broken blue lighting on it
It’s only the 2d view though and not the 3d view but its still quite bizarre as shown here
Some recently updated uploaded body bundles including mine have broken blue lighting on it
It’s only the 2d view though and not the 3d view but its still quite bizarre as shown here
It looks like the blue tinge you get with EnvironmentDiffuseScale
in Studio. Maybe they are adding a skybox?
For thumbnails…? I doubt it, after a little bit other bundles stopped having this blue lighting on em but theres still a good bit that do have this blue lighting
I already did this.
Ooh i didn’t see this at first, my bad
I was referring to this, btw:
EnvironmentDiffuseScale = 1
EnvironmentDiffuseScale = 0
The point of this feature for games is to make the skybox fit in more by tinting the ambient lighting color to match the skybox, so red skyboxes create a red hue and blue skyboxes give off a blue hue, like the above.
This is probably just the result of a mis-configuration though. It doesn’t look right for catalog previews, and reduces contrast.