Strange UI issue

My UI has a strange glitch where if a player joins on portrait (mobile) and goes into landscape, the UI’s scale will go wrong. No idea whether it has to do with the fact that I’m making ImageLabels go visible/invisible.

Example: The size of the UI shadow is correct, and it is not using offset. (this appeared in studio when I made an ImageLabel go visible) When I move anything or change anything’s scale, it will instantly go back to the right size. Help?

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I tried cloning all UI into the playerGui via script, however it didn’t work either. Still requesting help, I’ve been having this issue for months.

Another example:
After making ImageLabel Visible:
image

After moving it slightly:
image

This is a Roblox bug:

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