I am trying to play solo from Team Create.
Place: Vehicle Simulator Testing Grounds
Other info:
Crashes 100% of the time.
Might be a memory issue.
Downloaded offline copy also crashes 100% of the time and also doesn’t load any assets at all.
If you’re crashing 100% of the time when clicking “PlaySolo” try going to Studio settings and under advanced, click on the box that says “Disable Accurate Play Solo.”
It’s an issue with APS that I noticed recently, and not too many people seem to be taking seriously for some reason. This could be related to you, but it could also come down to something as simple as bad drivers (for your case.)
Running two DataModels takes significantly more memory than one. This is especially a problem on Windows because our current build is 32 bit. We are actively working on porting Studio to 64 bit in order to solve this problem.
Yes, assuming these crashes are due to running out of memory. 32-bit applications are limited to around 4GB of memory whereas 64-bit applications are practically unlimited (16.8 million terabytes).
Yes, as I understand it MacOS is deprecating 32 bit apps. Nevertheless, shouldn’t this have automatically placed the porting of Studio for Windows on the almost-done to-do?
Nope. As I said before, we added 64-bit Mac support because we wanted to improve rendering. Because of that, there was no reason to make the same changes for Windows. The reason we are working on adding 64 bit support on Windows is because running out of memory is now becoming a development bottleneck in Studio so the effort is worthwhile.