While I was browsing across the forum, I stumbled on a post regarding the axes on the default Studio tools for building. No feature request was explicitly mentioned in the aforementioned post at the time of writing this. Issues that will be resolved in this feature:
- A certain color blindness may cause difficulty in distinction between red and green(if that ever was the case, unless there was a feature already, this reason can be discarded)
- Distinguishing the pointers from bad contrast in certain builds, if the axes ever wound up blending with the background somehow
- Alternatively, outlining the axes would solve this if color customization wouldn’t be an option
What are axes?
They are pointers which are normally in the color of red, green and blue, representing X, Y and respectively Z.