Bug report:
Studio widgets seem to resize themselves after opening any type of script
before:
after:
Bug report:
Studio widgets seem to resize themselves after opening any type of script
before:
after:
its a terrible update.
And i CANT EVEN CODE BECAUSE THIS TERRIBLE UPDATE
I hope David Baszucki reads this post and sees what his staff has done to his dream. This is definitely not something that a Roblox-loving staff would do. I’m a truth-telling person.
I cannot express in words how much I despise the new docking behavior. As people have stated above, there are a very large number of bugs with it, and for me, it makes developing much harder as sometimes my main studio viewport will undock and not allow me to re-dock it, which means I have to restart studio each time. Why even have a beta system in place if it’s not going to be used for potentially disruptive updates like this?
Roblox: New BETA toggle feature that works with a few minor bugs
Also Roblox: Fully roll-out and release something that near most doesn’t work one bit and skip it being a BETA toggle feature
I wanted to say that the performance is still quite bad on my Mac with Version 0.549.0.5490632. As an example, when using the general script editor, as I type the letters literally trail behind and need to catch up. My question for @ElephantMesh (+other staff members) is whether or not Roblox is aware of this?
Aware; we are currently rolling out more fixes to solve more performance declines for Mac users. Will give an update here once they are live.
Perfect, thx for letting us know.
It should be live now. Can you please close/open studio and verify if you still face script editor lag?
Ha! That’s really interesting it’s much better now with no update required. Was that achieved with a hot-fix or something? Either way thank you.
it is a shame that the ui toggle button was moved. it was convenient in the top right of the display window but now i have to click through the ribbon to get to it.
After half a month’s efforts, this bug has been fixed. Thank you for your efforts
OMG it fixed thank you!!!i can code now!!!it has 50~60fps not 20fps or lower!!!
i can’t believe how buggy this feature is.
Is it possible that this could be changed to a beta feature considering how buggy this feature is, 40% of the time when I open a plugin it breaks and doesn’t even open the window, and on top of that I cannot even use the explorer well when play testing on the server side. Not just that but whenever I rejoin studio it tends to shuffle around my windows, Moving around windows is also slow at times even on lower dpi. It also tends to incorrectly handle whats inside a window (Example: Toolbox becoming script editor) Probably the biggest annoyance is how plugins dont even retain their position and size
Overall performance ever since this update is also very slow to the point where I will mostly use older versions of studio to avoid this update. Please make this a beta feature instead of a forced feature because of how buggy it is.
Any idea why when opening scripts itll dock to the wrong spot, even after moving it to the right spot, and closing it, then opening another or the same script itll dock to the same spot as before.
I love it but… I also hate the way it works, the amount of times studio bugs and undocks all windows them refuses to redock the literal main window is horrendous, like they all become seperate frames, sometimes I just get gray boxes stuck, it is quite a buggy and awful thing I wish I could disable.
I’ve reinstalled and restarted studio, it’s just the buggy design…
For the love of god, this feature is not stable, the replies on this post say it for me.
Can we PLEASE make this new docking and ribbon upgrade a “BETA Feature” toggle, those who want to use it can encounter the bugs and report them, the ones that don’t want to use it due to the bugs don’t have to use it and can choose to not use this overhaul.
Yes, this overhaul is brilliant but that’s if we ignore the countless amount of issues that are consistent and I can’t think of one BETA toggle feature which has left so many problems when enabled BUT now when you release something fully with no BETA toggle a massive problem like this occurs.
Just give us devs the BETA toggle for this feature and keep it as far away as you can from release till the once who are using the BETA toggle have no more major bugs to report.