SurfaceGui "Bleed" Over The Object In Engine

When adding a SurfaceGui to object through script it “bleed”. The amount depend in the height and width.

In a script add a SurfaceGui with a frame inside and the height and width to “1, 0, 1, 0.” to the object.

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What? Provide more reproduction details, maybe even images or a place file. It’s not a good idea to put those in the private message, since others can’t see if they experience the issue, narrowing down possible causes.

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