As a roblox developer it is impossible to define a display order for surface guis. We can already do this for ScreenGuis. I don’t see any reason we shouldn’t be able to do it for SurfaceGuis too.

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This may be given more priority if anyone can provide specific use cases.

I want to put my guis onto a surfacegui to make them 3d but I’d have to design every gui with some ZIndex management system in order to accomplish this.

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Apparently ZOffset is this. The naming threw me off.