DEVLOG 5 (or 6 I stopped counting)
I took a “small” break of 5 months. Anyway I’ve been working on a new update for my game since the start of December.
New Features
- Ranged weapon (Bow & Arrows)
- New melee enemy
- New ranged enemy
- Gold Ore
- Equipment Tab in inventory
- Armour and Ammo Slots
The bow & arrow system uses raycasts as opposed to actual projectiles.
Fixes/Changes
- Rebalanced tools & weapons
- Reworked enemy spawning system
- Organized Crafting UI
If you want to try the game for yourself, a test place is open.
Game keybinds:
- Inventory (Tab)
- Sprint (leftshift)
- Pickup (E)
- Rotate (R)
- Drop Item (X)
- Use (Mouse1)
- Parry/Use2 (Mouse2, only works for certain items)
Game link: Survival Game Testing Game Link
Development Videos: Youtube Devlog playlist