Survival Game Devlog 8

Hello,

I have been working on and off for the past 2 months, and now the update is finished. I will release the next update when I have more time to work on the game.

GAMELOOP
-New start menu
-Game reset
-Player spawning times (dawn & dusk)
-New enemy spawning system
-New ending

ENEMIES
-Removed old goblins
-New melee enemy
-New hybrid enemy
-New tank enemy
-Replaced Conjurer Boss
-Enemies can spawn during the day

OPTIMIZATIONS
-Improved world generation time
-Reorganized enemy AI

MISCELLANEOUS
-You can hit multiple targets with tools/melees
-Tool stat changes
-New player list UI
-Stack size reverted to 10
-Reduced cost of every crafting recipe
-Removed golden skull
-Bug fixes

The game(test): https://www.roblox.com/games/18110867440/Survival-Game-Testing

Previous Posts: https://devforum.roblox.com/t/survival-game-devlog-5/3315278

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