Suspension keeps glitching past limit, how do i fix it?


The suspension keeps glitching whenever the framerate drops or there is an extreme force, an example is being shown in picture above.

How do i prevent this from happening?? This is always happening to everyone and is very annoying as i have to reset everytime it happens.

Try making the suspension system CanCollide false, if the suspension doesn’t collide with anything it should be able to drop back down to normal with relative ease.

This looks like your spring is getting inverted in direction, so it’s pushing up instead of down.

Try setting the limits on your suspension system so it can’t get stuck with the spring pushing up! That way, the spring must always be pushing down.

The limit is already set, yet it still happens.


I managed to solve this with a very high low limit. It can still glitch out, but eventually fixes itself with a littlebit of downward momentum.

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Thx mate, I was searching everywhere to find a fix and this is it!