Hey guys! I’ve just finished this animation, please rate it.
(everything done in Roblox for anyone wondering, default animator)
Updated the recording to 60 FPS.
That NPC is talented. I can imagine throwing a sword in the air could go terribly wrong. . . rip NPC.
Jokes aside, well done. I really like the animation. However, at the beginning of the animation, it seems to jump to that position (there isn’t a really good transition into the animation).
yeah that’s a problem with the recording, in game it looks super smooth in the beginning.
By the way, should I rework the wobble?
By the way, I’ll do more refinement tomorrow, and send an update here.
Hey, quick question. Is the tool rigged in a manner so that the animation plays in-game?
I’m having some issues where I can’t get my sword model to actually move/rotate in the game when I play the animation.
If you’ve got any solutions, I’d greatly appreciate the help. I’ll link my post down below.