Hey guys, so over the past few months I’ve been working on my biggest (and most time consuming RPG) yet. It’s sort of an RPG to mark the end of my ROBLOX RPG career. Unfortunately I don’t have the time required to work on full games thanks to university, so I figured I’d go out with a bang.
The game is based off of the anime, Sword Art Online, in which players are trapped in an MMO world and they learn to use it’s mechanics as a part of their day to day life. I made it my goal to create a world that had so much interaction, it didn’t even feel like ROBLOX anymore. I feel this was achieved as I see players living their RPG life in the game doing various things such as crafting, selling to others or fighting mobs of course.
The object of the game, is to clear dungeons to unlock the next floor. In order to make the game large, I decided to use universes. This worked great as I could let users teleport to the floors they’d unlocked. The major flaw was that parties often got broken up. To compensate for this, I added a feature where they could type their friend’s username, which would then be translated into a userId (thank you woot3 for the help with this) which would then check if a) Your friend was ingame b)They were on a floor you already have unlocked and c) You were on a teleport pad. This is a neat feature because as far as I’m aware no ROBLOX game has done this yet.
The first Alpha test, which happened two weeks ago, lasted two days and achieved 45,000 visits within that time frame. It peaked at 1,178 players which earned it a spot on the front page. Even after closing down the game after the alpha test was over, even if we had 1 tester player online, the game held the #1 top rated slot. Possible website bug? Anyhow, here are a ton of screenshots from the development!
[spoiler]I launched the beta today, and Ripull recently mentioned (after I got twitter @RukiryoRoblox) that I should post about the game here…so that’s what I’m doing.
Looking over the town as players explore different aspects of the game.
The maps made by Kythor and Kensai666 look great.
I don’t know how OPOHolder managed to solid model this, but WOW.
Zythor made me this beginner town in two hours, and he rushed it for the beta release. I have no idea how he pulls this off.
Nice beach view from Floor 2.
Right after beta opened, we decided to take on the boss as a group of 20 level 3s. We lost. Badly. But it was fun.
The sneak peek of Floor 3 which I released on twitter to create hype for beta. Looks like it worked.
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If you’re interested in seeing more of the development, check out @RukiryoRoblox on twitter.
Hope you guys find this cool!