Swordburst Online[Pictures]

Still need a stats reset after my sword disappeared. Q_Q

[quote]
The lag was caused by an error that was spamming the server. Fixed that. As for animated mobs…another reason I refuse to use ROBLOX to make RPGs anymore :stuck_out_tongue: It’s just too annoying to animate mobs without 21st century technology that I can use in other games. The point behind the game was to include many features, so not tons of time was spent making mobs detailed as they’re only a small portion of the game. [/quote]

Good to hear that it’s fixed. Would you be able though to give enemies different ‘moves’? Like a spell caster enemy will keep a distance of about 20 to 30 studs casting spells on you. Even if half the enemies do their own unique move, it would be more refreshing than any other RPG in Roblox - I think.

Top left for location reference; bottom right for where the hole is

Btw, absolutely love the death triangle effect – just like in the series.

[quote]
Top left for location reference; bottom right for where the hole is

Btw, absolutely love the death triangle effect – just like in the series. [/quote]

Thanks! In the game settings, turn up your effects quality to high if you have a good PC and it will use something like 150 parts per explosion.

Ugh, it took about an hour, but I finally got some kid to give me a sword for free.

I like that bluish sword the most. The terrain looks awesome!

There is a lot of space to improve…

Firstly, are you going to revamp all the maps?
In the actual anime series, and perhaps the manga the maps are really big and detailed - I’d also like to see the town of beginnings somewhat represent the actual town :expressionless:

Congratulations on front page.

Got to level 13 and have 2 Skydusters >:D

I’ve gathered a short list of issues and annoyances that I and other players have experienced
[ul]
[li]Parties still don’t work → Value is not a valid member of Model [b][/b] Script ‘Players.IlIll.PlayerGui.NoticeHandler’, Line 119; you should use the WaitForChild method on Value to prevent this error[/li]
[li]It’d be nice if multiples of the same crafting item would stack in the inventory; ie. I have 23 Wolf Hides so it should say x23 Wolf Hide or something. It’d be extremely helpful because presently, it takes a long time to find just 1 Orkan Ore in my inventory to sell to an other player because of how many items I have[/li]
[li]I don’t know if you updated the database yet, but shields and spears are useless lol[/li]
[li]Floor 3 is SUPER laggy!! I believe the cause are those trees; they look like they have hundreds of parts!![/li]
[/ul]
Overall, great beta!

The game is amazing so far, but I don’t like the stat balancing. I don’t think the easiest enemy should be able to nearly kill a solo new player. During the last alpha testing I would always see a lot of new players getting killed left and right until either they got help from someone or just left. The high difficulty lasted until I got my second sword and started dual wielding. The stats of the enemies seem to be based around dual wielding which isn’t fair to newer players who can hardly get a kill. Since dual wielding is a rare skill in official canon, maybe you can add in some form of requirement to use swords in both hands, and either make existing swords more powerful or nerf the health of everything.

I’m confused as to what the hell I’m supposed to be doing, the text attached to things isn’t a very helpful way of telling people how to play. The people on the server seem to be feeling the same way.

The UI feels a bit too big and clunky.
I have a 1920x1080 monitor. I shouldn’t be feeling claustrophobic from a UI with a screen of this resolution.

The map’s pretty however, I’ll give you that.

Thanks for the feedback!

This is my own version of SAO so I’m not attempting to replicate the actual anime entirely. I still want to leave room for my own creative freedom. If people want to see the exact same maps as the anime…go watch the anime :slight_smile: My goal is to provide another adventure for the players who loved SAO. I still plan to keep 95% of the game the same though…inb4 christmas boss.

As for stacking IlIll, I think I can do this. Basically, you’re never going to use/drop more than one item at a time (at least in my game) so I should definitely have a stacking menu.

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Data never saves for me. I’m cursed.

Found a pretty old and pretty annoying bug.

At least the cause is obvious. A possibly laggy player spawned with another spawning right afterwards and joints were created between them.

Would you mind me asking how you advertised your place?

I’m wondering if you’re ever going to improve the UI. I feel at the moment the scale is far to big and the design is pretty… erg.

I don’t know enough about UI’s to help =/

Just pointing it out - idk if you’re working on it or not.

Perhaps this can help.

I never advertise any of my new releases. I usually spend a month or two making them, which builds up hype. I then get everybody excited for the game. My games also happen to be huge, so people want to dedicate long sessions to play them. So basically, nobody leaves the game, meaning the playercount goes higher and higher. Open the game for a day or two, then close it. Leave them wanting more.

Honestly, if you have a good game, people will play. Advertising isn’t really needed. Once you have one hit game, your next ones build off of it.

Hey, so whenever I tried to teleport to my friend, who was on the same level as me, this happened -

Was kindof annoying because I had to completely relog, then try another 10 times before it worked.

[quote] Hey, so whenever I tried to teleport to my friend, who was on the same level as me, this happened -

Was kindof annoying because I had to completely relog, then try another 10 times before it worked. [/quote]

Sadly, it’s a ROBLOX bug >: (

[quote] Hey, so whenever I tried to teleport to my friend, who was on the same level as me, this happened -

Was kindof annoying because I had to completely relog, then try another 10 times before it worked. [/quote]

Sadly, it’s a ROBLOX bug >: ([/quote]

Yep. I’d appreciate it if an admin could respond to the issue. Same as when you try to teleport to a full server, it gives an error that mentions nothing related to a full server.