The Celvestian Knights
‘Golden Era’
“Even the darkest of warriors have a heart of Gold."
[-Table of Contents-]
Sections:
[1.0] - Introduction
[2.0] - Celvestian Philosophy
[3.0] - The Curse
[4.0] - A Knight’s Purpose
[5.0] - Expectations & Behaviors
[6.0] - Rules & Guidelines
- [6.1] - TCK Laws
- [6.2] - Celvestian Laws
[7.0] - Try Outs & Requirements
- [7.1] - Becoming a Knight
[8.0] - Ranks & Structure
[9.0] - Attire & Uniforms
[10.0] - Outside Communication
[11.0] - Conclusion
Note: Press Ctrl+F, this allows you to easily navigate through the sections and sub sections by entering the sections tag and name then clicking enter.
[1.0 | Introduction]
This document will cover the basics of what a Knight’s primary objective is within Celvestia and its importance towards our end goal. The Knights of Celvestia are currently investing their time in protecting The Fall of Ontaria’s Temple as one of their main concerns is to protect sacred monuments, establishments, and foundation as it will be covered more in section 3.0. They have embodied a curse that allows them to become in-sync with the Celvestian Gods and therefore have landed a spot within our mythology. This document will serve to cover sections regarding requirements to join, basic background, the guidelines behind this division, and so on. We hope it answers all of your question and if it doesn’t then you may contact an HR of The Celvestian Knights. Otherwise, take your time and enjoy reading over our TCK document!
[2.0 | Celvestian Philosophy]
“Even the darkest of warriors have a heart of gold.”
“We’re a family. We’re a game studio. We’re war enthusiasts. We’re a role play group. We’re a community. We’re a hangout. We’re everything. We’re Celvestia.”
[3.0 | The Curse]
Here’s some basic & rushed lore for all of you to enjoy my lovelies.
The Celvestian Knights are the cursed protectors of Celvestia’s most holiest and sacred of monuments, establishments, and foundations. The Knights are considered to be one of the strongest and most prestigious of Celvestia due to their incredible durability and ability to control the gravity around them at certain times. However, they did not acquire these abilities through simple training. These Knights have been cursed by the Celvestian Demigod, Sotareus. The Demigod was trying to figure out a means of producing incredible feats of strength and endurance for the average Celvestian to be able to inherit, however, he came across a solution that produced such a monstrous concoction that it was dubbed by many as a curse. Instead of shunning this mysterious substance the Demigod acknowledged its presence and tested it on several Celvestians who were considered to be poor performers on the battlefield. To his credit, these Celvestians consented to testing this new substance as they wished to demonstrate their loyalty to Celvestia even more so by overcoming their weaknesses and becoming the spitting image of Celvestia’s best warriors. However, upon taking this ‘substance’ that Sotareus produced, these Celvetians quickly collapsed to the ground and began spazzing uncontrollably as their bodies seemed to slowly incinerate without actually sustaining any real damage. Their arms were burnt to a crisp grayish-brown with the outlines of their veins glowing with a vibrant orange. Their veins seemed to be radiating a strong energy and were pulsing very quickly. The rest of their body followed as they slowly became this terrifyingly intimidating creature with markings scattered across their body in bold orange as if they had magma coursing through them. It was an incredible sight to see, however, the pain was unbearable for the Celvestians as it took them time to adjust to their new-found powers and abilities.
It took approximately three days to a week for the pain to subside fully. After the pain vanished the Celvestians are now dubbed as cursed because of their freakish appearance and abnormal features and abilities. However, to support their bodies under these new physical conditions a special uniform was issued by the Celvestian Venerian Grade members in secret to help support these new breed of soldiers. These uniforms were tattered and damaged to match the appearance of these new soldiers. It befitted their nature of being ‘cursed and broken’. Their chest plate, however, acts as a back-up life support for the exposed veins of these knights. The Curse somehow rendered the hearts of these Celvestians as obsolete and they now function without the necessity of a beating heart. Therefore, to make up for the void left behind by the uselessness of a heart the life support acts as a back-up in-case these soldiers were to falter and/or sustain heavy damage to their physical form.
The Demigod Sotareus succeeded in creating a new breed of super soldiers for Celvestia and with the new-found technology being produced by the Venerian Grade in-secret it will help further the advancement of these new soldiers’ powers and capabilities. They have produced their very own Cursed Knight in secrecy. However, after the countless battles that were conducted in the debate halls of the Venerian & Siderian Grade the vast majority settled on legalizing the usage of these new super soldiers. These Cursed Celvestians were then released to the public as ‘Knights’ of Celvestia. They are considered to be knights because of their direct link to the mythology of Celvestia. The concoction that Sotareus produced for these Knights also contained some of the divine essence of the Demigod himself alongside some of his blood. These Knights are considered to be the ‘Children of Sotareus’ and owe their new strengths to him. Because the substance contained essence particles of Sotareus himself these Knights are forever linked to the rest of the Gods of Celvestia and are able to understand them on a ‘spiritual level’. Because of this link that Sotareus produced between Celvestians and the Gods of Celvestia he suggested the idea for these Knights to protect the sacred foundations that pay their respects to the mythology of Celvestia such as the temples.
With that being said, the Venerian & Siderian Grade considered this to be a logical approach to using these new soldiers as the first baby step towards utilizing them for Celvestia’s purposes. They’re now scattered across different parts of the many galactic systems that Celvestia has control over and are actively keeping guard of the many monuments, foundations, temples, and grounds that pay homage to the Gods of Celvestia. They’re all kept under the single banner of ‘The Celvestian Knights’ division of Celvestia to keep them separate from everyone else due to their distinct characteristics and abilities. Now one of the places they patrol happens to be the highly controversial temple that was constructed on the most sensitive gravity-based point on Ontaria’s surface. The story behind the construction of Ontaria’s temple is that of slaughter, betrayal, and genocide. The Knights are tasked with protecting these holy establishments, however, it’s up to them whether or not they wish to question the morality behind the spread of our mythology. Maybe some day we’ll finally expose the real story behind Ontaria.
[4.0 | A Knight’s Purpose]
If you read over section 3.0 then you’ll have a brief grasp of what Knight’s are expected to do in Celvestia. In the group they’re actively patrolling The Fall of Ontaria and attend special events such as meetings, gatherings, joint events, and so on and act as the guardians of these events. Knights can and will be given orders to protect anything that a Siderian and/or Venerian Grade member orders them to protect. With that being said, they don’t just keep guard at holy temples and monuments but they’re also seen guarding important figures and securing events so that there’s no disturbances when they’re conducted. Most of this also applies to the lore behind TCK as well.
[5.0 | Expectations & Behaviors]
Knights are not allowed to speak too freely when they’re on-duty because they must maintain a professional stance when conducting their positions. This is to avoid distracting them from doing their jobs mostly. However, they’re allowed to respond to brief questions and statements as long as it doesn’t spark a long conversation. Short talks are allowed and are encouraged as it helps create a bond between the Knights and the rest of Celvestia. However, with that being said the Knights must act appropriately and mature when on-duty and should represent Celvestia’s finest interests at all times. Knights shouldn’t use faces such as “:)” and “:3” because it shows that they haven’t grasped the expectation of ‘being mature’ when on-duty. If you want to be taken seriously by others then portray yourself as someone who’s old enough to conduct a brief conversation without the usage of primitive facial expressions. We’ll let it slide if you use it once here and there but abusing this privilege will not only hinder your progress in this division but it’ll also grant you a punishment for actively breaking the expected behavior stated here. If you see an enemy approaching the temple, the event, or the person you’re protecting then you must advance and kill that enemy before they inflict any harm. When defending the Temple you can allow anyone except the enemy. However, when protecting an event being hosted at any of Celvestia’s places you must approach the people who joined late and question their intentions. If they’re there to just join the event and participate then you may let them through.
[6.0 | Rules & Guidelines]
This section will cover briefly some of the main rules for TCK as well as how the rest of Celvestia’s laws correlate with this division. You are to actively follow these rules and laws and failure to do so will result in any of the punishment decrees listed in the Universal Decree based on the law you broke and how badly you did so.
[6.1 | TCK Laws]
TCK Laws
You are to wear your division uniform when representing TCK on-duty. If you do not have the proper funding to do so then you may pend for Celvestian Donations.
As stated in section 5.0, you are allowed to conduct brief and short conversations that do not distract you from your current position. However, anything more than that will be quickly shutdown by other Knights or by a S & V Grade member.
Also stated in section 5.0, you’re not allowed to overly use faces such as “:)”, “:3”, and so on. However, you’re permitted to use at least one occasionally since we’re pretty lenient on that. It’s recommended that you don’t to be taken seriously and followed as an example by other Celvestians.
You are to obey the Universal Decree while following the laws of this division at the same time.
You are to respect the temples, events, and people that you’re protecting when you’re on-duty. If you’re seen as acting disruptive or disrespectful then you will be swiftly replaced and/or removed of your status as a Knight.
This ties into law 5 but if you’re present in a temple then you must pay your respects to the Gods that the temple was dedicated to. Otherwise, the wrath of the Gods will be unleashed upon you.
You will serve the S & V Grade members in valor and faith. You are not only dedicated to Celvestia but to its leaders as well.
You are to protect those who are incapable of defending themselves (guests, ambassadors, diplomats, citizens, developers, and so on) on either Celvestian or foreign soil at appropriate times (such as advancing enemy positions).
Never brag about your current position within TCK. You’re bestowed an honor and must be treated as if it were any regular promotion. This is to show modesty and humbleness.
Knights are to accept any task given to them and are not to debate on the task they were given. If they so wish to debate on whether or not they should do that certain task they can bring it up in a private setting with a Venerian Grade member and/or a TCK HR.
Protect your fellow knights and aid them in times of desperate need. Do not abandon your brothers and sisters.
Surrender is never an option.
Any form of harassment, bullying, and/or ganging up on your fellow Knights will be addressed accordingly by the Universal Decrees degree punishments.
Due to the presence of a Knight at temples, events, and protecting important figures they will often witness scenarios that occur where a law was broken (either severe or minuscule) by a Celvestian and will be expected to attend a trial case as a witness (either in-game or on Discord) to atest to what exactly happened at that given event. Lying under any premise will automatically exclude you from the TCK as well a severe punishment in the main group.
If you’re issued a challenge by someone that is considered to be an equal to your strengths then you must accept. Do not cower in the face of a challenge. You’re a knight, act like one.
Never participate in flaming or insulting the other party. We understand there are trolls when conducting your jobs. However, you are better than them. Ignore them and carry on. Let the S & V Grade members deal with them.
Never abuse your weapon (either saber or gun) when protecting the sacred grounds of Celvestia.
Do not announce to the world that you’re a Knight and expect special treatment. You will act as a Knight and that is it. You are better than no one else around you.
Friendships are allowed within the TCK and bonding among the Knights is encouraged. However, do not let it distract you from your positions given to you.
You will not hold back when performing in battle. You are laying down your life for Celvestia.
Special training’s for TCK can grant you Celvarium in the main group, however, that doesn’t mean you shouldn’t attend main group events as you won’t receive too much at TCK training’s.
Knights that are considered to be traitors and/or their loyalty is to that of another nation will be swiftly exiled from the division and most likely from the main group. To be let back into TCK the S & V Grade members must vote a 90% majority for you to pass.
S & V Grade members are allowed to become Knights, however, it shouldn’t distract you from the tasks in the main group assigned to you.
The dress code in TCK is that you’re not allowed to wear anything that can be considered as childish or amateurish. Serious attire that matches the clothing of TCK is allowed such as this helmet.
If allied members and represtatives are present on Celvestian soil you are automatically required to protect those individuals until they leave our soil safely.
At joint events the Knights must act maturely and portray the best image possible for TCK in the eyes of our allies.
When present on foreign soil (such as allied facilities and centers) your tasks as a Knight are temporarily paused and you’re expected to act maturely and follow the orders of the current S & V Grade member who’s in a position of authority at that given event.
If a TCK event is taking place at a fort it shall not be changed to anything else until the event is over.
Anyone that isn’t in TCK is strictly prohibited from joining TCK events.
TCK members are expected to keep events under control in the absence of the host and/or any M4’s and S & V Grade members.
No loop holes regarding these laws.
Use common sense.
[6.2 | Celvestian Laws]
Knights are expected to follow the laws listed in the Universal Decree and the punishments listed in section 5.0 can apply here as well.
[7.0 | Try Outs & Requirements]
Try Outs will be hosted in the main group and it’ll be posted both on Discord and in the group shout. The majority of these try outs will be scheduled, however, some of them will be hosted at random. These try outs will be fairly simple: the host will observe your behavior during the event as well as your skills and he/she will then base their final judgement on how long you’ve been in Celvestia. Experience and Loyalty is the key to get you into TCK. However, this is a basic synopsis of what a host could do to determine who’s fit and who isn’t. They can always do other kinds of activities to determine the best possible Celvestians for TCK. Requirements are also fairly simple as well with them being that you’re in the main group, you’ve been active for the past month or so, you’re mature enough to handle a position where impulsive behavior is prohibited, and you’re skilled enough to use a melee or ranged weapon accordingly.
[7.1 | Becoming a Knight]
Once you’ve become a Knight in TCK you will then be expected to buy the shirt and pants for this division. From there you will be expected to wear a hat combo that is considered serious and matches the rest of the uniform. If you do not have the proper funding to do so then you can wear hats that match the outfit as close as possible. The recommended hat for TCK is this. Once you’ve got your outfit sorted out you will then attend events in this attire and if the host requires you to protect the event and/or maintain the order of it then you will do so. If no events are currently taking place then you may report to either Ontaria, Resurgence, Vulkren’s Peak, or any of the other games that can be patrolled. However, your main objective is to secure the temple at Ontaria. If there are important figures present (such as ambassadors, developers, or S & V Grade members) you will protect them. S & V Grade members can tell you if they don’t need protection, however, ambassadors will be protected no matter what.
[8.0 | Ranks & Structure]
How the structure works is fairly simple. It works similarly to how the main group functions. Ranks with the prefix [T] are considered as “HR’s in training”. Ranks with the prefix [H]/[HC] are considered the HR’s of the division. Ranks with the prefix [L] are considered as the lower ranks of the division. The HR ranks are the ones who will be assigning tasks to the Knights when necessary and will also host the majority of the events related to TCK such as try outs, defenses, training’s, and so on. Lower ranks are expected to follow the rules and complete the tasks given to them. Promotions in TCK are based strictly on experience, participation, loyalty, and percentage of completion (how often you complete tasks successfully). If no tasks are assigned to TCK then they’re expected to patrol the facilities of Celvestia, the events, or important figures as suggested in the previous section.
[9.0 | Attire & Uniforms]
Your character’s skin color can be based on a human’s skin color, however, we’d prefer if you made your skin color on the darker end of the spectrum such as dark stone grey.
Here’s some recommended hats that fit really well with the uniform:
https://www.roblox.com/catalog/32871131/Fire-Trooper https://www.roblox.com/catalog/133554007/Demon-Skeleton-WingsBoth HR’s and LR’s of TCK must wear the provided top and bottom for the division.
[10.0 | Outside Communication]
The Celvestian Knights has its own discord server that is separate from the main groups’ discord server. To join the TCK discord server you must ask for the invite link from a TCK HR.
[9.0 | Conclusion]
We hope this covered everything you needed to know on a general basis about The Celvestian Knights. Any additional questions can be answered by TCK HR’s and/or S & V Grade members. Any suggestions towards making TCK better can also be forwarded to that same group of people. Thank you for taking the time to read over this document. We hope you enjoy your time here in Celvestia as well as TCK. And as always, stay true to your heart of gold. And to my fellow Knights, embrace the curse.
Signed by the Following:
- TheCelvestian, Venerius of Celvestia.
- AgnitedFury, Celvas of Celvestia.
- SanityCheck, Celvas of Celvestia.
- Montrulio, Celvas of Celvestia.
- Embresk, Jakorious of Celvestia.
- WinterCelvestian, Jakorious of Celvestia.
- Swordloxx, Jakorious of Celvestia.
- Sketchys, Jakorious of Celvestia.
- GrandAllister, Beston of Celvestia.
- Agreed upon by the Celvestian community.
TRUE TO OUR HEART OF GOLD!