[TDW] Celvestia's Legacy Facility

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The Dark Warriors

Celvestia’s Legacy Facility

‘Golden Era’

“Even the darkest of warriors have a heart of Gold."

[-Table of Contents-]

Sections:

[1.0] - Introduction
[2.0] - Celvestian Philosophy
[3.0] - The Loading Procedure and Commands

  • [3.1] - The Holographic Facilities
  • [3.2] - The Maps
  • [3.3] - The Gathering/Meeting/Rally Halls
  • [3.4] - The Forts

[4.0] - Conclusion

Note: Press Ctrl+F, this allows you to easily navigate through the sections and sub sections by entering the sections tag and name then clicking enter.

:black_small_square:[1.0 | Introduction]:black_small_square:

What is the Legacy Facility? This facility is dedicated to the legacy of The Dark Warriors and Celvestia as a nation. Over the years we’ve seen our beautiful community flourish and prosper under the dedicated and undying loyalty of the Celvestian High Command. We’re happy to announce that in honor of our glorious past, we’ve brought together the Legacy Facility. The Legacy Facility features most of the original holographic training centers, the old forts/outposts, the playable maps from the original facilities, and the original gathering/meeting/rally halls. This is an incredibly nostalgic facility as it features all of the classics such as The Cavern and Celcium as well as the original fortresses such as Tranquil III and Vulkren. All the currently playable maps shall be listed in the following sections.

:black_small_square:[2.0 | Celvestian Philosophy]:black_small_square:

“Even the darkest of warriors have a heart of gold.”

“We’re a family. We’re a game studio. We’re war enthusiasts. We’re a role play group. We’re a community. We’re a hangout. We’re everything. We’re Celvestia.”

:black_small_square:[3.0 | The Loading Procedure and Commands]:black_small_square:

So how does Legacy work? Simple. It’s the original loading scripts found in our older holographic facilities. The current Legacy is a super basic version so all you have to do is load a holo by typing out the name like this, “:load Cavern”. From there you can load any playable map and randomise the teams. To remove maps you’d say, “:remove Cavern”. How do you randomise teams? Say, “:randomise1” for the sword TDM and “:randomise2” for the gun TDM. Say, “:randomise3” for the swords RPR and “:randomise4” for the guns RPR. Say, “:wolimit [X]” to change the amount of lives people have, the [X] being the number of lives.

NOTE: You don’t have to load these maps for their designated purposes. You can do all types of stuff with them. For example, you can load a TDM map and play juggernaut or ghosts on it instead. You can load a rally map and do a free for all on the rally map instead. Go wild with these maps. They’re here for you to do whatever you want with them as long as the members benefit from the training in some way. Have fun!

:black_small_square:[3.1 | The Holographic Facilities]:black_small_square:

This is the current list of all the available holographic facilities that can be loaded in-game. It’s very simple, all you have to say is, for example, “:load Cavern”. Replace ‘Cavern’ with the name of the exact holographic facility name listed. Or you can say the command listed right next to the name of each holographic facility below.

Recently added to the list of holographic facilities: Moon’s Holo has been added.

  • The Cavern (:load Cavern)
  • Ghost Gardens (:load GG1 AND :load GG2)
  • Legacy (:load Legacy)
  • Unknown (:load UR)
  • Template (:load TPLT)
  • Blue-Grey (:load BG)
  • Glacier (:load GH)
  • Celvestia’s Training Center (:load CTC)
  • Celcium (:load Celcium)
  • Falling Star (:load FS)
  • Holo 1 (:load HL1)
  • Moon’s Holo (:load MHLO)

:black_small_square:[3.2 | The Maps]:black_small_square:

This is the current list of all the available maps that can be loaded in-game. It’s very simple, all you have to say is, for example, “:load Arctic”. Replace ‘Arctic’ with the name of the exact map name listed. Or you can say the command listed right next to the name of each map below. It is separated in sub-sections for easier navigation. It is structured like this, "[Name of Map] - [Purpose of Map]. (:load [Name of Map]).

Host Assistance

These are good for helping hosts with certain scenarios. For example, the door is good for preventing people from entering ongoing colors, sharks, and sft/gft matches. It’s also good for keeping people from starting on obbies early before the host says go.

  • Door - ASSIST. (:load Door)

Team Death Match Maps

  • Arctic - TDM. (:load Arctic)
  • Arctic2 - TDM. (:load Arctic2)
  • Arctic3 - TDM. (:load Arctic3)
  • Battlefield - TDM. (:load Battlefield)
  • Valley - TDM. (:load Valley)
  • Bridge - TDM. (:load Bridge)
  • Bridge2 - TDM. (:load Bridge)
  • Bridge3 - TDM. (:load Bridge3)
  • Canyon - TDM. (:load Canyon)
  • Cliffside - TDM. (:load Cliffside)
  • Checkpoint - TDM. (:load Checkpoint)
  • Chamber - TDM. (:load Chamber)
  • CityThing - TDM. (:load CityThing)
  • CArctic - TDM. (:load CArctic)
  • CDesert - TDM. (:load CDesert)
  • CForest1 - TDM. (:load CForest1)
  • CForest2 - TDM. (:load CForest2)
  • CSwamp - TDM. (:load CSwamp)
  • CVolcanic - TDM. (:load CVolcanic)
  • Cave - TDM. (:load Cave)
  • Corn Fields - TDM. (:load CF)
  • Classic1 - TDM. (:load Classic1)
  • Desert - TDM. (:load Desert)
  • Forest - TDM. (:load Forest)
  • Woods - TDM. (:load Woods)
  • Ledge - TDM. (:load Ledge)
  • Ledge2 - TDM. (:load Ledge2)
  • Meadows - TDM. (:load Meadows)
  • Maze - TDM. (:load Maze)
  • Maze2 - TDM. (:load Maze2)
  • Tunnel - TDM. (:load Tunnel)
  • Neon - TDM. (:load Neon)
  • OF1 - TDM. (:load OF1)
  • Pyramid - TDM. (:load Pyramid)
  • Swamp - TDM. (:load Swamp)
  • Swamp2 - TDM. (:load Swamp2)
  • Tower - TDM. (:load Tower)
  • Uada - TDM. (:load Uada)
  • Underground - TDM. (:load Underground)
  • Velarus - TDM . (:load Velarus)
  • Volcanic - TDM. (:load Volcanic)
  • Volcanic2 - TDM. (:load Volcanic2)
  • Volcanic3 - TDM. (:load Volcanic3)
  • Volcanic4 - TDM. (:load Volcanic4)
  • Volcanic5 - TDM. (:load Volcanic5)

Practice Raid Maps

  • CPR - Practice Raid. (:load CPR)
  • PR - Practice Raid. (:load PR)
  • PR2 - Practice Raid. (:load PR2)
  • PR3 - Practice Raid. (:load PR3)
  • CVR - Practice Raid. (:load CVR)

Colors, Sharks, and More! Maps

  • Colors - Colors. (:load Colors)
  • Colors2 - Colors. (:load Colors2)
  • Colors3 - Colors. (:load Colors3)
  • MColors - Colors. (:load MColors)
  • Soccer - Soccer. (:load Soccer)
  • Sharks - Sharks. (:load Sharks)
  • MSharks - Sharks. (:load MSharks)
  • Sharks2 - Sharks. (:load Sharks2)
  • Track1 - Track/Race. (:load Track1)
  • Track2 - Track/Race. (:load Track2)
  • Track3 - Track/Race. (:load Track3)
  • FFA - Free For All. (:load FFA)
  • MFFA - Free For All. (:load MFFA)
  • Platforms - Free For All. (:load PFT)
  • Sports Ring - Sports. (:load SR)
  • Boxing - Hand to Hand Combat. (:load Boxing)
  • Ring Of Fire - Free For All. (:load ROF)
  • Ring Of Crystal - Free For All. (:load ROC)
  • CityThing - Free For All. (:load CityThing)
  • Islands - Free For All. (:load Islands)
  • PyramidFFA - Free For All. (:load PyramidFFA)
  • AtomSpire - Free For All. (:load AtomSpire)
  • Spire - Free For All. (:load Spire)
  • 2012 - Meant for after training’s. Fun stuff. (:load 2012)
  • Rally1 - Extra Rally. (:load Rally1)
  • Rally2 - Extra Rally. (:load Rally2)

Sword/Gun Fighting Tournament Maps

  • Battle Tower - Sword Fighting Tournament. (:load BT)
  • PFT - Pillars Fighting Tournament. (:load PFT)
  • GFT - Gun Fighting Tournament. (:load GFT)
  • GBGFT - Gun Fighting Tournament. (:load GBGFT)
  • BWGFT - Gun Fighting Tournament. (:load BWGFT)
  • SFT3 - Sword Fighting Tournament. (:load SFT3)
  • BRSFT - Sword Fighting Tournament. (:load BRSFT)
  • DSFT - Sword Fighting Tournament. (:load DSFT)
  • ANCSFT - Gun Fighting Tournament. (:load ANCSFT)
  • MSFT - Sword Fighting Tournament. (:load MSFT)
  • SFT - Sword Fighting Tournament. (:load SFT)
  • SFT2 - Sword Fighting Tournament. (:load SFT2)
  • BGSFT - Sword Fighting Tournament. (:load BGSFT)
  • CSFT - Sword Fighting Tournament. (:load CSFT)
  • WSFT - Sword Fighting Tournament. (:load WSFT)

Obstacle Course Maps

  • BGObby - Obstacle Course. (:load BGObby)
  • CO - Obstacle Course. (:load CO)
  • MHO - Obstacle Course. (:load MHO)
  • O1 - Obstacle Course. (:load O1)
  • O2 - Obstacle Course. (:load O2)
  • O3 - Obstacle Course. (:load O3)
  • O4 - Obstacle Course. (:load O4)
  • O5 - Obstacle Course. (:load O5)
  • O6 - Obstacle Course. (:load O6)
  • O7 - Obstacle Course. (:load O7)
  • O8 - Obstacle Course. (:load O8)
  • O9 - Obstacle Course. (:load O9)
  • O10 - Obstacle Course. (:load O10)
  • O11 - Obstacle Course. (:load O11)
  • O12 - Obstacle Course. (:load O12)
  • O13 - Obstacle Course. (:load O13)
  • O14 - Obstacle Course. (:load O14)
  • O15 - Obstacle Course. (:load O15)
  • O16 - Obstacle Course. (:load O16)
  • TO1 - Team Obstacle Course. (:load TO1)
  • TO2 - Team Obstacle Course. (:load TO2)
  • TO3 - Team Obstacle Course. (:load TO3)

:black_small_square:[3.3 | The Gathering/Meeting/Rally Halls]:black_small_square:

This is the current list of all the available Gathering/Meeting/Rally Halls that can be loaded in-game. It’s very simple, all you have to say is, for example, “:load Rally”. Replace ‘Rally’ with the name of the exact Gathering/Meeting/Rally Hall name listed. Or you can say the command listed right next to the name of each Gathering/Meeting/Rally Hall below.

NOTE: Make sure to team everyone to “G - Rallies & Gatherings” then do “:respawn all” so that they spawn-in on the Gathering/Meeting/Rally Hall map.

Recently added to the list of maps: Added all that’s currently off the top of my head.

  • Gathering - Meeting Hall. (:load Gathering)
  • Calibrex - Gathering/Extraneous. (:load Calibrex)
  • CRally - Rally Hall. (:load CRally)

:black_small_square:[3.4 | The Forts]:black_small_square:

This is the current list of all the available forts that can be loaded in-game. It’s very simple, all you have to say is, for example, “:load TW”. Replace ‘TW’ with the name of the exact fort name listed. Or you can say the command listed right next to the name of each fort below. How it’s structured is this: [Name of Fort] - Description. (:load [Name of Fort]).

NOTE: Make sure to say “:randomise3” to team everyone to the Swords Real Practice Raid Team or “:randomise4” to team everyone to the Guns Real Practice Raid Team. Then respawn everyone. Make sure to also set the wipe out limit, “:wolimit [X]”. The [X] being the amount of lives you initially have.

Recently added to the list of forts: Added plenty of bases to choose from so far.

Fortresses

  • Goil III - Forest Fortress. (:load SWGoil3 for swords. :load GUGoil3 for guns.)
  • Mini Sorahngod - Forest Fortress. (:load SWSSR for swords. :load GUSSR for guns.)
  • Tranquil II - Towering Fortress. (:load SWTR2 for swords. :load GUTR2 for guns.)
  • Tranquil III - Towering Fortress. (:load SWTR3 for swords. :load GUTR3 for guns.)
  • Rose Funeral - Ancient Fortress. (:load SWRF for swords. :load GURF for guns.)

Outposts

  • Velacross - Volcanic Outpost. (:load SWVelacross for swords. :load GUVelacross for guns.)
  • Arctic Outpost - Arctic Outpost. (:load SWAO for swords. :load GUAO for guns.)
  • Blizaxus - Arctic Outpost. (:load SWBlizaxus for swords. :load GUBlizaxus for guns.)
  • Goil II - Plains Outpost. (:load SWGoil2 for swords. :load GUGoil2 for guns.)
  • Terravara - Dense Forest Outpost. (:load SWTerravara for swords. :load GUTerravara for guns.)

Capitals & City’s

  • Celvestia’s Capital Version 2 - Capital. (:load SWCelV2 for swords. :load GUCelV2 for guns.)
  • Celvestia’s Capital Version 3 - Capital. (:load SWCelV3 for swords. :load GUCelV3 for guns.)
  • Celvestia’s Capital Version 4 - Capital. (:load SWCelV4 for swords. :load GUCelV4 for guns.)
  • Vivion - City. (:load SWVivion for swords. :load GUVivion for guns.)
  • Vulkren - Older Capital. (:load SWVulkren for swords. :load GUVulkren for guns.)

Basic Forts

  • Two Worlds - Arctic and Rainfall hybrid. (:load SWTW for swords. :load GUTW for guns.)
  • Basic Plains - Basic Fort. (:load SWBasic2 for swords. :load GUBasic2 for guns.)
  • Basic Arctic - Basic Fort. (:load SWSnow1 for swords. :load GUSnow1 for guns.)

:black_small_square:[4.0 | Conclusion]:black_small_square:

Thank you for taking the time to read over most of this. I hope your time in Celvestia is enjoyable and the events at Legacy are fun and memorable. We hope to see you at all our events, creating memories with us one day at a time. Legacy is meant to reminisce the older times of Celvestia. The older times of our group. To create that sense of nostalgia that many people love to feel. And in the end we hope you’ve developed an attachment to this facility, or at the least the memories associated with it, and respect the past as we continue to move on forward with our lives as Celvestians. For if there’s one thing that will always remain to the test of time, it’s that we will always stay true to our heart of gold! And our Legacy is etched into the foundations of every community. Whether you like it, or not.

Signed by the Following:

  • TheCelvestian, Venerius of Celvestia.
  • CelvestianPrime, Celvas of Celvestia.
  • VirulentCelvestian, Jakorious of Celvestia.
  • DarkenedVoids, Jakorious of Celvestia.
  • Swordloxx, Jakorious of Celvestia.
  • SanityCheck, Beston of Celvestia.
  • Liamsgamecave, Beston of Celvestia.
  • Sketchys, Beston of Celvestia.
  • Agreed upon by the Celvestian community.

TRUE TO OUR HEART OF GOLD!

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