Team Create Bugs. Post 'em Here!

Also, I’ve had issues with “Request Publish” not finishing publishing before I go test in-game. I confirmed I was not joining an already-opened server. It would be great if “Request Publish” yielded until it actually finished publishing.

13 Likes

Already added to the bug list, but I’ll note it here so it’s easier to get a broad overview of all the bugs:

http://devforum.roblox.com/t/creating-instances-via-plugins-in-team-test-without-yielding-causes-disconnect/37085/3

7 Likes

My boi AlreadyPro found a bug, but he’s not on the forum yet so here we go:
ᵖˡᵉᵃˢᵉ ᵍᵉᵗ ᵐʸ ᵇᵒᶦ ᶦⁿ ᵗʰᶦˢ ᶦˢ ᵃ ᶜʳʸ ᶠᵒʳ ʰᵉˡᵖ

Whenever a TerrainObject is parented, it crashes Team Create but not studio, which makes it impossible to copy/paste terrain when working with it.

Example

Instance.new("TerrainRegion").Parent = game.ServerStorage

This code would disconnect you from the Team Create, but Studio will stay up.

11 Likes

I would like to thank everyone who posted here so far. Just wanted to assure you guys that we copy all your reports to our bug tracking system and add them to our pipeline. We’re working on them, you should start noticing bugs being fixed beginning the second half of August.

Please keep posting!

9 Likes

Not sure if this was ever resolved:

http://devforum.roblox.com/t/team-create-has-precision-issues/26637/
http://devforum.roblox.com/t/team-create-rotational-values-changing-slightly-after-reloading/28770/

8 Likes

Some issues the phantom forces team had:

  • shutting down all servers will result in team create session closing (unsure if this was fixed)
  • when roblox updates, team create will close, and not save, losing hours of progress
  • there needs to be constant local backups, because if roblox servers have connection issues, shut down, or any other reason. We need a guaranteed good way to keep our game progress safe.
  • Making code changes, and publishing without closing the script tab will not save your code progress (had this happen to me a few times)

I’ll post more once i get a response from shaylan007

9 Likes

This was fixed but reverted intentionally because there was no other way to shut down team create servers.

Is this not already done? I though ROBLOX autosaved both to the cloud and your local disk in Team Create.

5 Likes

I am almost certain there have been cases where there were no local saves, i’ll get more info to be 100% sure.

4 Likes

I am in a dev group, and we have a place that has had TeamCreate on for a long time and has worked fine. Today, none of us were able to get into the team create session. When we clicked on the place in the start page in studio, it showed the small popup for “Requesting access”, but the Output showed no HTTP requests going out to connect, and it was just stuck. But if I joined the game as a regular player, then shut down all servers, we could get in again.

8 Likes

Yeah, it’s unfortunate how Team Create is managed from the session rather than the site. If you have an issue that prevents you from joining, you’re locked out of the place since you can’t join to turn Team Create off. And if you need to shut down the Team Create server, you have to shut down the entire game, booting out everyone who’s playing in addition to those in Team Create.

5 Likes

afaik this is still an issue

pinging @TheGuyWithAShortName @TofuBytes in regards to this one

edit: oh nvm it’s already been posted. @OniiCh_n u da man

2 Likes

Actually, I’m da man.

6 Likes

Resolved: “Team Create server shuts down when game servers are shut down”

Currently we’re working on: “Team Create crashes when Roblox makes weekly software updates”

3 Likes

Sometimes this happens when I try to edit a script:

It tells me I’m already editing and reverts any changes I try to make.
This time exiting out of the script did not help, while it usually solves the problem.
I closed studio and reopened the game and all my changes to that script from the past 3 hours or so were gone. During those 3 hours I had also opened, closed, and edited the script several times.

9 Likes

Is there a way to shut down team create servers in the event someone was to leave for a 2 week vacation stuck in a script, or a bug causes someone to be unable to connect, etc?

A lot of the time team create bugs can be worked around because we can shut the servers down. If there’s no way to forcefully kill a TC server then a bug may render the entire feature useless for a period of time.

4 Likes

I assume reverting to a previous place version would shut servers down? If so you can revert to a previous version and back to shut down the servers until we get a proper way of doing it.

2 Likes

That’s a really roundabout way of doing something that already wasn’t ideal to begin with. Running Team Create on production games and not wanting it to be shut down is less appropriate than needing to shut down Team Create on a dev environment, so until there’s a dedicated feature for shutting down Team Create servers (e.g. disabling from the site) the old behavior should be preserved. This was already “fixed” and then later reverted in the past as well.

3 Likes

Yesterday we released a fix for this issue. If user is inactive for more than 5 minutes the lock can be re-acquired by other users. Also TC server dies automatically if there are no users connected to it.

4 Likes

This just happened again, without any sort of obvious weird script locking behavior occuring. I lost about 4 hours of progress over 3 different scripts. I don’t know what the heck is going on, but I’m not using Team Create again until stuff like this is fixed.

1 Like