Team Create Bugs. Post 'em Here!

My output is being spammed with the following message in certain Team Create places (not all of them).

20:11:47.325 - (ignored) readFast past end (Packet size: 10129, packet type: 27)
20:11:47.326 - 
20:11:47.428 - (ignored) readFast past end (Packet size: 10129, packet type: 27)
20:11:47.429 - 
20:11:47.573 - (ignored) readFast past end (Packet size: 10129, packet type: 27)
20:11:47.574 - 
...

The message is being sent multiple times per second. It appears to only be a minority of places, as I can’t reproduce it in any place other than the specific one where I first noticed it. Despite that, it always happens in that place, even after a restart.

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Experiencing the same issue here

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Thanks for pointing this issue out, this seems to be a fairly new issue. Could you PM me the place ID with this issue so that I can file a bug and take a closer look please?

Hey there. Not sure if you fixed the bug or if me continuing to edit the place caused the bug to stop happening, but either way, it’s gone now. So if you haven’t investigated the bug in the place ID that I sent you yet, you may need to get another place ID from someone else. cc @AbstractAlex @VitalWinter @PeteyK473

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Yes we have a DM with my broken place id :slight_smile:

Unfortunately mine still seems broken as of right now

image

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When I or my development partner try to access one of our games which is using team create, roblox studio simply crashes, other TC games work fine but since this most recent studio update it has been doing this. Neither of us have been able to get onto it at all. image

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Thanks

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@Nightgaladeld / @DreamingMind

Can we lock this thread? Bugs are meant to be posted in bug reports so all replies are on-topic pertaining to the bug.

This doesn’t allow for any bug tracking as well.

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(this is a really old thread so I apologize if it’s not where this belongs, although it is regarding team create)
I recently came across a bug in my friend’s team create; when he adds a new player to the studio file they’re not visible in the team create menu unless I rejoin the game.

If he were to add BuilderMan to the team create, I would be unable to view it without exiting and rejoining the file.

Sorry @AbstractAlex I didn’t see your post until after I put this in

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Thanks for your feedback. This is a known limitation.

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Unsure if this would be considered a bug, but I am unable to delete scripts while I have them open.

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If you’re in Team Create this is the way it works. When you open a script it’s getting locked by you. You have to close it to release the lock.

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I have an issue I’ve noticed in every game I’ve worked on with team create on: whenever I change the “CanBeDropped” property of a tool, it never saves after any form of saving updates.

Not exactly a bug, but definitely frustrating: Allow us to invite users to group game TeamCreate - Like the wiki says we can!

Most likely we just need to add this parameter to replication logic. Unless, there is more to it we will fix it promptly.

This is a feature request, we have permission system on our roadmap, but there is no immediate solution.

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Getting an annoying bug where sometimes the TC doesn’t register a user closed a script.
This is happening a lot with multiple people, it just happened right now with me.

Tried to delete a script and got this: image

NOTE: I do not have any scripts open, and I had closed that specific one 10 minutes earlier.

The only way to fix this is for the developer who is supposedly editing the script to leave the team create server and rejoin. Needless to say this is frustrating.

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Thanks for reporting that. We’re working on a fix that may resolve this issue. Is there a specific set of steps that lead to this issue or just randomly appears?
Just in case, please watch network stability indicator in the upper-right, does it switch to red/yellow before this happens? Also please check if this is happening after you temporary disconnected from the Internet, let your PC go into sleep etc.

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No, this is just randomly happening. Network stability indicator is on green and it happens mid-development, not when anyone signs on/off or anything.