Team create losing data?

It seems once a week or so I’ll log into team create and find that a portion of my work from the previous night is just not there. This time it’s 2 scripts that have the exact same contents as they did on monday, missing all the edits i made on tuesday.

There’s no way to force this to reproduce that I know of. While I was writing the code and testing it it was working fine. But when I check the scripts today the edits aren’t there.

Does this ever happen to anyone else?

Edit: 3 scripts. At this rate I’m basically going to have to redo all the work I did on tuesday. :frowning:

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Was there any backend ROBLOX issues on Tuesday that might have caused this (e.g. datastores failing, site becoming slow)?

There are backend issues every tuesday when TC does it’s weekly 20 restarts. But no, nothing was happening at the time. This is a recurring issue, not just tuesday.

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I’ve had this happen with some parts - Everything else was the latest version however a specific set of parts didn’t save nor show up in any version history :frowning:

This has happened several times for me. @twberg messaged me with some questions after I reported this in the team create bugs thread, so I assume they are working on fixing it.

Hey, Sorry to hear about your scripts :frowning: Losing work like this really sucks. I am looking into this, but it’s hard to tell exactly whats going on. We turned on server logs for this yesterday to try and capture an instance of this happening. If this happens again, please send me a message with the placeID, your userID, the server IP (should show up in the output) and the time.

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This has also happened to me before. I didn’t lost as much work as it seems you did though. I logged in the next day and thought I was crazy. Turns out I might not be :wink:

This issue has happened to me before as well.

This happened to me this weekend, bug fixes I made between 8pm to midnight Saturday night were no longer fixed when I opened the place for edit Sunday morning. It was only minor changes, but one of them was for a very noticeable bug. In my case, I think I left studio open in TC when I went to bed, and was disconnected. But, the script recovery service versions I was presented with did not have the previous night’s changes either. I’m being more diligent now, closing all script windows and downloading a local copy of the game any time I do considerable work on it.

Just lost like 30 mins of work because the site went down and I didn’t know about it, so TC was silently failing to save and eventually it shut itself down and disconnected me. That’s… really bad.

A really bad result of several really bad behaviors that have all been historically overlooked.

  • Failed saves aren’t reported to the user. Also successful saves aren’t reported. This seems rather basic.
  • TC state isn’t backed up locally so you can’t salvage it
  • TC shuts down suddenly when it can’t connect to roblox servers, even if people are connected to it

This could have been avoided if any one of these problems didn’t exist.

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I seem to have this with my scripts. We’ve not noticed any objects go missing, but very occasionally I seem to be missing script updates. Luckily I keep an extensive series of backup copies.

It just happened to me, and I lost about an hour of work from it. It’s exactly the same as what you described (but with one script). Something really needs to be done about this :frowning:

It happened again! Luckily this time I only lost about 3 lines, because I didn’t do much, but it could’ve been worse and this needs to be solved ASAP really.

And again! This is really annoying. My WiFi isn’t the best so I lose connection often. This now means I lose progress too.

We’re currently working on several changes that should help with this. One will save all script changes locally until they’re published. The other will let you know when the server has published (not just that a publish request was sent).

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I’m currently working on a project with a few others and one builder spent two hours building this beautiful structure to come back a day late and only 5 bricks are there. Reverted versions back of the game but couldn’t find it. We now are making things in our own places then inputting them into the team place. What slows us down having to do more steps and potentially not meeting deadlines. Hope it gets fixed.