Template games should have DevCameraOcclusionMode set to "Zoom" to avoid camera clipping

Dear Roblox Studio Game Template Users,

When someone wants to make a new game via using Roblox Studio’s Pirate island the game template, the camera shows behind the walls, terrain, and all parts through. The default setting is set to do this so. As you can run for the test, you will see the wall behinds when the character’s camera and character have an object in the distance.

In order to fix camera sees behind problem, in Roblox Studio, go to Explorer - StarterPlayer - its properties - Camera - DevCameraOcclusionMode = Zoom

This settings should be set at all Roblox Studio game making template as set “Zoom” before. Because this feature will improve new game creator’s experience so much than selecting “Invisicam” instead.

I hope Roblox Studio team will set “Zoom” as a default feature for all game templates on Roblox Studio’s opening page to create a new game section.

Thank you.

1 Like