About Me
Hello, my name is Artur. I’m 20 years old and I live in Russia. Game development is my hobby since 2011, and I had experience with multiple game engines, one of which is happened to be Roblox back in 2014. I have a wide range of skills, but my main focus was always programming.
Availability
My time zone is GMT +3 and I am available for 8-10 hours each day.
Currently I am available only short-term comissions.
What I can do
I can implement a wide range of features and systems - weapon frameworks, custom character controllers, humanoid-less NPC systems, level generation, building systems and much more.
I am fine with solving difficult and non-trivial problems as long as I have enough space to do it (architecture-wise). I am also fine with doing simplier tasks like scripting GUIs, save systems, etc.
I can also do refactoring of an already existing code.
Experience
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I am using Lua and Roblox API since 2014, and I have a good knowledge of both.
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I pay attention to an architecture of the code that I create. I am familliar with OOP paradigm and I know and use code design patterns. I write my code modular and extensible, and I am familliar with many pitfalls in code architecture.
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I comfortable with using Rojo and Git.
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I know how to use new type checking feature, although still prefer not to.
My Works
Open-Source Procedural Terrain Generator
Open-Source Procedural Terrain Generator
I rushed to finish it, and because of that code architecture isn’t as good as it might have been.
Viewmodel
From my game which is currently in development.
Uses inverse kinematics for procedural animations, which allows to adjust recoil power, recoil direction and sight position.
Payment
I accept R$ via group funds and USD via PayPal. I DON’T work for %.
The prices are negotiable and depend on the amount of work that I’ll have to do.
I don’t take a job under 6000 R$ / 20$.
Contact
You can contact me via:
- (Preffered) Discord - TheArturZh#6567 - No voice calls
- DevForum - PM