Terrain WaterWaveDirection

As a Roblox developer, it is currently impossible to set the direction of the waves with terrain water.

Currently, the wave direction seems to be set by default in the positive Z direction.

https://cdn.discordapp.com/attachments/446374149737414656/494160963155787797/terrainwater1.gif

image

If Roblox is able to address this issue, developers using smooth terrain water will be able to choose where the body of water looks like it is moving towards, rather than it being default to the Z positive direction with no way to change that to even 0 unless changing the WaterWaveSpeed to 0 which is undesirable.

I have a specific use-case: at the moment with my custom ocean mesh, I am able to choose whichever direction it goes to create the effect that I am on a moving ship with the ship moving forward bow-first.
https://cdn.discordapp.com/attachments/446374149737414656/494162297430867988/ocean_movement4.gif

When in reality it is the ocean mesh moving creating an illusion, this brings immersion to my game and I would like to see this possible with terrain water. The default movement of terrain is simply in the wrong direction. With the sun of Roblox going from positive X to negative X, I match the ship rotation to be facing West, as the ship this game is modeled after was going in real life.

48 Likes

My gifs are not showing up

“Currently, the wave direction seems to be set by default in the positive Z direction.”
https://cdn.discordapp.com/attachments/446374149737414656/494160963155787797/terrainwater1.gif

My use case gif: https://cdn.discordapp.com/attachments/446374149737414656/494162297430867988/ocean_movement4.gif

Massive support. This should be a core feature. Many of us need this option…

4 Likes

Why isn’t this already a feature?

1 Like

They really slacked on terrain water. Can’t get the height at a specific location. Can’t set the direction. Can’t make certain parts change direction (Use case would be river going in the X direction to a waterfall going in the Y direction).

1 Like

Feel free to file those as separate feature requests with use case descriptions. They’re not going to be seen here because this thread is about wave direction.

1 Like

Support! Sorry for the bump but it’s been a long time and I haven’t seen an update or change for us to change the direction of water, really would want this one day.

Having water set to the Z direction/angle isn’t the best option when it comes to terrain water as I want a different direction set when it comes to oceans or rivers in other games or just tests. I would love to see a dropdown for that certain property like Z, X, and Y.

Another solution is to possibly have a rotation tool like all of the other rotating tools for parts and change the direction from any angle from 0 to 360, would be beneficial for water to behave in that general direction and many terrain developers out there.

7 Likes

No need to apologies, we all want to change water direction!

Use cases involve:

  • Rivers
  • Waterfalls
  • Changes to wind direction | WindInfluence or something should be an option, although it would be very easy for a scripters to apply this themselves
2 Likes

Still very much support this concern.

It is frustrating when (in my case) I’m trying to build something such as a river flowing down a mountain, yet the waves are going upstream which would be physically impossible.

If we had a setting similar to “Wind Direction” called “Wave Dynamics” or something of the sort that allowed you to customize more detailed water settings… that would be even better.

2 Likes