As of a recent update, TextBoxes cannot be focused using CaptureFocus for some period of time (500ms?) after they lose focus. This is affecting all of our mobile players on Clip It and is having a major impact on our creators.
Expected behavior
Developers should be able to call CaptureFocus immediately after focus is lost to stop the keyboard from disappearing. There should be no grace period before the keyboard can be focused again.
Thanks for your patience on this one. We’ve been working hard behind the scenes on our input systems and aren’t seeing delays like this on our devices anymore. Are you still finding this to be an issue?
Hi! I was also experiencing this issue just a few months ago, but checking back on it I’m noticing it’s fixed! Thanks so much for this, this opens up a lot of use cases for our games.