Texture Alignment

It would be incredibly useful to be able to simply line up the textures without needing to union parts.
An example; (far brick is unioned)

Additionally; Material Alignment is more than a little difficult. I notice there is a rejected material alignment tool in the trello board, but I’m interested to hear why this wasn’t considered.


A Texture.Rotation and Texture.Offset would also work, I would script this alignment for you if they had those.


Texture.Rotation and Offset would be precious.

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This post should go into Client Features, you can change the category by editing the title/first post.

When something is marked as rejected, it can also mean that it’s not in their pipeline at the moment and they don’t see it happening within the next year. The same happened with normal/specular maps.