Texture clipping through object

So I’m making this reactor game, to make the metal material look better I grabbed a texture from some pack. I’ve experienced this bug before but textures are clipping through parts if you move away.
This is what I mean
So is there a fix for this?

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Its strange how its going away and coming back smoothly. Usually It blinks like mad and doesnt go away. Just move the block that is making the error the slightest you can up or down. Then it should be fine.

Some remedies you can try are to cover the part being clipped through with a texture or to use meshes and UV unwrap to texture the mesh.

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