Textures not loading in blender

Hey all.

I am having this problem in Blender, I am currently making a GFX for someone and the big model textures are all white.

What it is supposed to look like:


What it looks like:

This is for all the mm2 maps as well as I tried a different one, can anyone help?

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Exporting parts from Roblox Studio doesn’t transfer the materials, so you have to use external resources like this one if you want the model to look exactly as it does in Studio -

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How do I use this program? Like what to do?

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By the way I am a noobie to blender, also why is this happening, it never has happened before.

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change to material mode: Screen Shot 2021-11-23 at 6.27.33 PM
isntead of no texture mode or whatever

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From my experience, exporting Roblox models into blender only saves the color of the model. Not the initial texture/material that was from Roblox.

The only thing you could do is what @TheGh0stRunner is saying.

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U can use texture pacck currently i have been working.

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I know, in the last two modes it comes as white.

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For some reason when I download the textures with the model they come out with no saturation.

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I dont think so . It only does that if it is plastic. Else it gives texture of material without color.

Do u mean they are not coloured.