When I’m doing my GFX, I’ve lately been getting more requests of having a part of their game imported into blender, however I always face an issue with one thing: TEXTURES.
When I export any kind of build as a .obj file, I cannot stress the amount of re-texturing I have to do to gain roblox’s textures inside of blender, and I get annoyed when I have to do this because this done take up A LOT of time.
For example:
I am trying to gain the brick texture of the building, but I cannot get those textures because it’s not an actual texture, instead it’s a setting configured in the part
This issue can be resolved when I add a texture object, however I am unable to get Roblox’s textures into an image correctly, which is why I’m trying to find another method
This is what it would look like textured when I simply just put it into blender
Please keep noted that I am currently using Blender 2.79 as I’m not a fan of Blender 2.8’s interface
Now method’s I tried was trying to get Roblox textures from a post Younite made, however the way he scaled them makes the texture too small and when I tried re-sizing it, it caused a mess. It would take me hours just to try and paste every single texture in a part. I also looked all over YouTube for any guides, but the only ones I could get was how to export it from Blender to Roblox, which I’m trying to look for a Roblox to Blender video.
The closest I ever got was when a user was able to get a texture of a tree imported to blender, but they never showed a guide on how they really did it, they just proceeded to make a GFX started on blender, which really annoyed me.
I did also look all over the forums to see if anyone had a similar situation, and found nothing mathing this issue I have.
Please, if anyone has a solution to this, post it, this is a struggle I have constintly.