Hey all.
I am having this problem in Blender, I am currently making a GFX for someone and the big model textures are all white.
What it is supposed to look like:
What it looks like:
This is for all the mm2 maps as well as I tried a different one, can anyone help?
1 Like
Exporting parts from Roblox Studio doesn’t transfer the materials, so you have to use external resources like this one if you want the model to look exactly as it does in Studio -
There’s currently no way to do this natively, nor through Blender or Studio plugins. The next best thing you can do is utilize @maplestick ’s Blender Material Essentials and apply the pre-made materials manually to your models. Material Essentials would be ideal for your case since you’re using Blender 2.79, and applying the materials to the models with the pack and adjusting mapping where needed is far and away faster than manually mapping them yourself.
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How do I use this program? Like what to do?
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By the way I am a noobie to blender, also why is this happening, it never has happened before.
2 Likes
change to material mode:
isntead of no texture mode or whatever
2 Likes
Downrest
(Down)
November 24, 2021, 5:33am
#6
From my experience, exporting Roblox models into blender only saves the color of the model. Not the initial texture/material that was from Roblox.
The only thing you could do is what @TheGh0stRunner is saying.
1 Like
nanosph
(xXKing_BaconXx)
November 24, 2021, 12:06pm
#7
U can use texture pacck currently i have been working.
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I know, in the last two modes it comes as white.
2 Likes
For some reason when I download the textures with the model they come out with no saturation.
1 Like
nanosph
(xXKing_BaconXx)
December 2, 2021, 1:55pm
#10
I dont think so . It only does that if it is plastic. Else it gives texture of material without color.
nanosph
(xXKing_BaconXx)
December 2, 2021, 1:56pm
#11
Do u mean they are not coloured.